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To play is to learn, and it is also to teach, and to create, and to find, and to tempt fate, and to befriend, and to experience, and to remember, and to represent, and to superimpose, and to compete, and to enjoy, and to surprise, and to amaze, and to communicate, and to feel, and to think, and to live, and to win and lose, and to satisfy, and to travel, and to collect, and to direct, and to dream, and to venture, and to risk, and to be happy and sad, and to talk, and to fantasize, and to trust, and to confess, and to confirm, and to tolerate, and to expose, and to train, and to practise, and to move closer, and to know, and to romp, and to entertain, and to suggest, and to contribute, and to wake up, and to seduce, and to plot, and to draw, and to build, and to project, and, above all, to project and imagine. There are also negative definitions, the least, in which the action of playing refers to deceiving, to cheat, to waste time, to take advantage, to be disloyal, but even these negative actions require the knowledge, skills, and intelligence of the malicious person who is practising them.

Juan Luis Trillo de Leyva